Empires & Dungeons 2 – Gameplay changes

I’ll use this post to add some news about upcoming gameplay changes. This list is not complete and I am going to add new changes during the time.

  • Dungeon crawling gets you more money (= to make it more worthwhile).
  • You can now carry an unlimited number of weapons, however you will only get one bonus for skill and one for damage (highest automatically used).
  • Weapons can break in combat (that´s why carrying a replacement is a possibility now).
  • Archers cause more damage
  • Cavalry (which are elephants now) cause more damage to archers and catapults
  • All difficulty settings available immediately (so experienced players from E&D 1 can get their challenge).
  • Difficulty settings completely new tweaked. Higher difficulty levels will now be a lot more challenging.

One Response to “Empires & Dungeons 2 – Gameplay changes”

  1. David Says:

    Can’t wait to see it come about.

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