I’ll use this post to add some news about upcoming gameplay changes. This list is not complete and I am going to add new changes during the time.
- Dungeon crawling gets you more money (= to make it more worthwhile).
- You can now carry an unlimited number of weapons, however you will only get one bonus for skill and one for damage (highest automatically used).
- Weapons can break in combat (that´s why carrying a replacement is a possibility now).
- Archers cause more damage
- Cavalry (which are elephants now) cause more damage to archers and catapults
- All difficulty settings available immediately (so experienced players from E&D 1 can get their challenge).
- Difficulty settings completely new tweaked. Higher difficulty levels will now be a lot more challenging.